/character-turnarounds · illustration
Character turnaround: a school kid, a fantasy rogue and a mascot robot
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A character turnaround is the model sheet an animator or game artist draws before anything moves: front, three-quarter and side views on one guide line. These nine sheet a cartoon school kid, a hooded fantasy rogue and a round mascot robot, each as a flat-color cel sheet, a pencil-clean line draft and a game-studio finish. Ask for a different character and the same three-view sheet draws it.
- a reference sheet for animation
- a character sheet for a game project
- a design reference for a commissioned illustrator
- a portfolio piece for character design practice
Frequently asked questions
- How many views are on each sheet?
- Three — front, three-quarter and side, all at identical height on one horizontal guide line.
- What size do these print at?
- Each sheet is drawn landscape at 1216×832 to fit all three views comfortably in one row.
- Can I get a different character?
- Yes — the direction field takes any character concept, such as a fox or a character in a winter coat, and the same three-view sheet draws it.
About toile
This page is a showcase and a starting point: nine samples already rendered, three readings of the pack crossed with three styles, each shown at the size and ratio it was made for. Take any of them further on the wall with a few words, or ask for all nine again under your own direction; a sign-in keeps what you make, and it is free while Toile is new. The recipe behind each sample — the subject, the style, the palette, the framing — travels with the image rather than staying private to the render: it is in the alt text of every sample and in the page's own structured data, so a search engine reads the same handles a person would.





