/cave-maps · tabletop
Cave maps: small cave, cave system, dragon's lair cavern
Make your ownCave maps
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More like this
the whole catalog →every sample — three subjects, three styles ↓
A cave map is drawn or printed for the party to explore, then marked up during play. This pack shows a small cave of four chambers, a large cave system with an underground river, and a dragon's lair cavern with a treasure heap. Each comes as a clean grid, a hand-inked map or white lines on black. Type a cave, such as a frozen cave or a cave with traps, and the map keeps its walls.
- a battle map for a cave fight
- a map to mark up with pen during play
- a dragon's lair for the last encounter
- a handout of a cave the party is exploring
Frequently asked questions
- What do the nine pictures show?
- Three readings in three styles: a small cave of four chambers, a large cave system with a river, and a dragon's lair cavern with a treasure heap.
- Which styles print in one colour?
- Clean grid and hand-inked are black ink on white, so they print in black only. White on black is a blueprint-style map on a solid black background.
- Can I mark up the map during play?
- Yes. The clean grid version has a thin square grid and closed walls with no shading, which makes it the easiest to mark up.
About toile
This page is a showcase and a starting point: nine samples already rendered, three readings of the pack crossed with three styles, each shown at the size and ratio it was made for. Take any of them further on the wall with a few words, or ask for all nine again under your own direction; a sign-in keeps what you make, and it is free while Toile is new. The recipe behind each sample — the subject, the style, the palette, the framing — travels with the image rather than staying private to the render: it is in the alt text of every sample and in the page's own structured data, so a search engine reads the same handles a person would.





